GabbleGames Terms of Service

Last updated: 2026-10-24

These terms are an agreement between you and Dreamaspect ([PLACEHOLDER: legal entity name], [PLACEHOLDER: address]; [PLACEHOLDER: contact email]) — "we" — for every GabbleGames game: CarromTalk, LudoTalk, ChessMingle, BackgammonTalk, SpadesTalk, 29Talk, CuePub, CheckersTalk, GutiTalk, MorrisTalk and the GabbleGames app, on the web, Android and iOS ("the games").

By creating an account or playing, you agree to these terms, our Privacy Policy and our Community Guidelines. If you don't agree, don't use the games.

1. Who can play

2. Your account

You sign in with Google, Apple or Facebook (where offered). One person, one account per sign-in. Keep your sign-in secure: anything done from your account counts as done by you. Don't sell, share or transfer your account. The GabbleGames app may need an invitation to join; the other games don't.

3. The games

4. Coins, gems, items and VIP

What they are. Coins, gems, looks and other items ("virtual items") are a limited, personal, revocable licence to use a feature in the games. You don't own them, and they are not money, property or a currency.

No cash value. Virtual items can never be cashed out, redeemed, exchanged for money or anything of value, sold, traded or transferred outside the games, by anyone, ever — the games have no way to do it. Buying, selling or trading accounts or virtual items outside the games is forbidden. Because nothing of real-world value can be won, coin tables are not gambling, and we don't offer real-money games.

We may change them. We may change prices, stakes, fees, rewards and what virtual items do, or remove them, and correct a balance that a bug, a refund or a breach of these terms got wrong. A refunded or charged-back purchase is taken back, and can leave a balance below zero.

5. Purchases

6. VIP subscription

7. Rooms, chat and voice

8. Your content

What you send — messages, photos, voice, videos, names, captions — stays yours. You give us a worldwide, non-exclusive, royalty-free licence to store, copy, transmit and show it only as needed to run, secure and moderate the games (for example, to deliver your message or show your clip to people you share it with). This licence ends when the content is deleted, except for copies others already have and copies we must keep by law or for a report.

Only send content you have the right to share. If you believe something in the games infringes your copyright, write to [PLACEHOLDER: contact email or designated copyright agent] with what it is, where it is, and your contact details; we remove infringing content and close the accounts of repeat infringers.

9. Fair play — what's not allowed

Besides the Community Guidelines, you agree not to:

10. Suspension and ending your account

We may warn you, mute you, remove content, reset winnings, or suspend or close your account if you break these terms or the law, if you put others at risk, or if we must by law — where we can, we'll tell you why, and you can ask us to look again by writing to [PLACEHOLDER: contact email]. A closed account loses its virtual items without refund, unless the law says otherwise. We report child exploitation to the authorities.

You can delete your account at any time (Me → Account → Delete account, or see Delete your account). Deleting cancels nothing you subscribed to through Apple or Google: cancel there first.

11. Health and safety

Take breaks. Some people have seizures when they see flashing lights or patterns; if you've ever had one, ask a doctor before playing. If anyone in the games threatens to harm themselves or others, report it; in an emergency, contact your local emergency services.

12. Ads

Adults who aren't VIP may see ads from Google (AdSense on the web, AdMob in the phone apps): rewarded ads you choose to watch, and an ad between games. Minors never see ads. An advertiser's offer is its own, not ours.

13. App stores

If you got the game from the Apple App Store or Google Play, their terms also apply. For an iPhone app: these terms are between you and us, not Apple; Apple has no duty to support or maintain the app and isn't responsible for any claim about it; if the app fails its warranty, you may tell Apple, which may refund its price (if any), and Apple has no other warranty duty; Apple and its subsidiaries can enforce these terms as a third party.

14. Our liability

The games are provided "as is" and "as available". We don't promise they will always work, be error-free, or that matchmaking, robots or results will be perfect.

As far as the law allows, we aren't liable for indirect or consequential loss, or for loss of virtual items, and our total liability for any claim is limited to what you paid us in the 12 months before it (or [PLACEHOLDER: a nominal amount, e.g. USD 50] if you paid nothing).

Nothing in these terms limits liability that the law doesn't let us limit — for example for death or personal injury caused by negligence, fraud, or your rights as a consumer under the law where you live (such as the right to a service as described).

15. Changes to these terms

We may update these terms. We'll change the date above and, for a material change, tell you in the app at least 30 days before it applies (or at once, if the law or safety requires). If you don't agree, stop using the games and delete your account; if you keep playing after the change, you accept it.

16. Law and disputes

Please write to us first: most problems are solved that way, and we'll try for 30 days before either of us goes further.

These terms are governed by the laws of [PLACEHOLDER: governing law], and disputes go to the courts of [PLACEHOLDER: venue]. If you're a consumer in the EU, UK or another country whose law protects you, you keep that protection and can bring a claim in your own country's courts. EU consumers can also use the EU's Online Dispute Resolution platform.

17. General

If a part of these terms can't be enforced, the rest still applies. If we don't enforce a term at once, we haven't given it up. We may transfer these terms to a company that takes over the games; we'll tell you if we do.

18. Contact

[PLACEHOLDER: contact email]


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